SGS&C

/Tag:SGS&C

Celebrating Ten Years of Serious Games Showcase & Challenge: Adaptation an important piece of SGS&C 2011

By Dolly Rairigh Glass

For Serious Games Showcase & Challenge, the year 2011 was a year for adaptation. Specifically, it was centered around mobile platforms and the introduction of its own award category, and the first year for the special themed category, “Adaptive Force.”

With mobile use continuing to grow at that time, and the expansion […]

July 22nd, 2015|Awards and Recognition, Serious Gaming|

Great quality, eclectic topics make 2010 SGS&C a success

By Dolly Rairigh Glass

SGS&C-2010-wHeading into the year 2010, the Serious Games & Showcase Challenge IPT committee began to realize that the growth in the number of games and the quality of games they had planned for was definitely becoming more evident. Although they didn’t see a […]

SGS&C makes student and international entries the focus for 2009

By Dolly Rairigh Glass

2009-SGSC-poster-wWith three years behind them, the Serious Games Showcase & Challenge IPT didn’t have any major changes to implement for 2009, and instead focused on increasing both the number of student entries and international entries.

“More and more the word continued to […]

April 21st, 2015|Serious Gaming|

SGS&C refines itself in 2008; prepares for longevity

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By Dolly Rairigh Glass

Two successful Serious Games Showcase & Challenge events in 2006 and 2007 led to more discovery and understanding about what was really going to make this event sustain itself. In preparation for the 2008 SGS&C, continued refinements were made to […]

March 27th, 2015|Serious Gaming|

Serious Games Showcase & Challenge experiences breakout year in 2007

2007-SGS&C-poster-wWith the 2006 inaugural behind them, the Serious Games Showcase & Challenge IPT committee began to pinpoint the challenges they recognized in that first year and address them for the 2007 Challenge. The year was focused on removing restrictions that seemed to be hampering more than helping […]

February 23rd, 2015|Serious Gaming|

SGS&C: A request for a ‘special’ special event

From the SGS&C archives

This year marks the 10th anniversary of the Serious Games Showcase & Challenge! As the SGS&C IPT looks to plan for a special celebration of the Challenge in 2015, it’s especially exciting to revisit the history and how the SGS&C came to be what it is today.

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January 27th, 2015|Serious Gaming|

And the 2014 SGS&C winners are…

Covering a variety of subjects from cyber security to a slave’s escape to freedom, to a synthetic biology game, this year’s Serious Games Showcase & Challenge (SGS&C) winners were announced at the annual Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) in Orlando, Fla.

SGS&C received submissions from all over the nation, as well as internationally, that […]

December 18th, 2014|Serious Gaming|

Otronicon brings science, art & technology to Life

Otronicon-wTeam Orlando will once again be a part of this year’s OTRONICON – Orlando Electronic Interactive Entertainment Convention — featuring a selection of games from the 2014 Serious Games Showcase & Challenge finalists and the “Deployable Virtual Training Environment” from Program Manager, Training Systems (PM TRASYS). […]

December 18th, 2014|Events, Serious Gaming, STEM|

SGS&C enjoys growth and loyal participants

By Dolly Rairigh Glass

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Visit the Serious Games Showcase & Challenge Booth #2663 and spend some time playing the finalists’ games. Then use your I/ITSEC registrant ticket to vote on your choice for the prestigious “People’s Choice Award.”

It’s been a very quick nine years since the […]

November 26th, 2014|Serious Gaming|

Finalists Selected for Prestigious Serious Games Showcase & Challenge Honors

By Dolly Rairigh Glass

SGSC-printLogo-finalists-wSerious Games Showcase & Challenge, the premiere venue for recognition of excellence in the field of Serious Games development, announced its 2014 finalists, narrowing down the field of submissions to only 19 games. An esteemed panel of evaluators will now review […]

October 20th, 2014|Serious Gaming|