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Drum roll please for the 2015 SGS&C finalists

By Dolly Rairigh Glass

Team-Orlando-SGS&C-serious-games-wAfter months and months of preparation, and three days of playing, evaluating and sorting game submissions from all across the world, the 2015 Serious Games Showcase & Challenge finalists have been selected and will be a part of this year’s Interservice/Industry Training, Simulation […]

October 14th, 2015|Awards and Recognition, Serious Gaming|

Celebrating 10 years of SGS&C: Game quality keeps improving

By Dolly Rairigh Glass

Team-Orlando-SGS&C2014-wJust over one year ago, the 2014 Serious Games Showcase & Challenge was coming to a close and another successful year was being celebrated. Across the board, 2014 was a year for continued improvement: game quality; sponsorships; Students’ Choice; and the shift of […]

October 14th, 2015|Serious Gaming|

Celebrating 10 years of SGS&C: Students Provide Valuable Insight to Developers

By Dolly Rairigh Glass

Team-Orlando-Serious-games-Showcase-and-Challenge-2013For many years, Serious Games Showcase & Challenge (SGS&C) was getting great game submissions that revolved around Science, Technology, Engineering and Mathematics (STEM). The IPT believed these games would be applicable for high school education, yet none of the current […]

September 13th, 2015|Serious Gaming|

A celebration of 10 years of SGS&C: Looking back at 2012

By Dolly Rairigh Glass

Team-Orlando-2012-SGS&C-serious-gamingWith continued growth each year, 2012 was an extraordinarily fulfilling year for Serious Games Showcase and Challenge because of international expansion. “It was really an ‘aha’ moment for us because there were a lot of Serious Games groups around the world, but not […]

August 19th, 2015|Serious Gaming|

Submit your game to the Serious Games Showcase & Challenge

SGSC-10-year-wIt’s what you’ve been waiting to hear: submissions for the 2015 Serious Games Showcase & Challenge are now open!

Could your game be selected as the winner in the business category or even the coveted People’s Choice Award voted on by I/ITSEC attendees?

This year, […]

August 19th, 2015|Events, Serious Gaming|

Celebrating Ten Years of Serious Games Showcase & Challenge: Adaptation an important piece of SGS&C 2011

By Dolly Rairigh Glass

For Serious Games Showcase & Challenge, the year 2011 was a year for adaptation. Specifically, it was centered around mobile platforms and the introduction of its own award category, and the first year for the special themed category, “Adaptive Force.”

With mobile use continuing to grow at that time, and the expansion […]

July 22nd, 2015|Awards and Recognition, Serious Gaming|

Great quality, eclectic topics make 2010 SGS&C a success

By Dolly Rairigh Glass

SGS&C-2010-wHeading into the year 2010, the Serious Games & Showcase Challenge IPT committee began to realize that the growth in the number of games and the quality of games they had planned for was definitely becoming more evident. Although they didn’t see a […]

SGS&C makes student and international entries the focus for 2009

By Dolly Rairigh Glass

2009-SGSC-poster-wWith three years behind them, the Serious Games Showcase & Challenge IPT didn’t have any major changes to implement for 2009, and instead focused on increasing both the number of student entries and international entries.

“More and more the word continued to […]

April 21st, 2015|Serious Gaming|

SGS&C refines itself in 2008; prepares for longevity


By Dolly Rairigh Glass

Two successful Serious Games Showcase & Challenge events in 2006 and 2007 led to more discovery and understanding about what was really going to make this event sustain itself. In preparation for the 2008 SGS&C, continued refinements were made to […]

March 27th, 2015|Serious Gaming|

Serious Games Showcase & Challenge experiences breakout year in 2007

2007-SGS&C-poster-wWith the 2006 inaugural behind them, the Serious Games Showcase & Challenge IPT committee began to pinpoint the challenges they recognized in that first year and address them for the 2007 Challenge. The year was focused on removing restrictions that seemed to be hampering more than helping […]

February 23rd, 2015|Serious Gaming|